X Layer

Bangun X
Hackathon

19 Mei, 23:59 - 28 Mei, 23:59 UTC

Introduction

Ajang olahraga terbesar di dunia ini diadakan setiap empat tahun sekali dan miliaran orang akan menyaksikannya. X Cup Hackathon dimulai sebelum peluit pembukaan: Pasar Prediction, Trading, Sosial, NFT, GameFi, Agen AI - 10 hari untuk membangun X Layer.

Prize pool14,000 USDT
LocationOnline

Prizes

TierDescription
Main prizes
Hadiah pertama (1 pemenang): 5.000 USDT + dukungan humas resmi OKX + peluang kerja sama
Hadiah kedua (2 pemenang): 3.000 USDT + dukungan humas resmi OKX
Hadiah ketiga (3 pemenang): 1.000 USDT + eksposur media sosial

Requirements

  • Proyek harus bertema Piala Dunia dan dibangun di atas X Layer
  • Proyek harus memiliki akun X (Twitter) khusus, menandai @XLayerOfficial pada saat pengajuan, dan memposting secara aktif selama hackathon berlangsung
  • Eligible tracks include (but are not limited to): prediction markets, trading, social, NFT, GameFi, and AI Agent
  • Setidaknya sebagian dari proyek harus disebarkan pada X Layer
  • Sepenuhnya jarak jauh — tidak perlu hadir secara langsung
  • Proyek lama memenuhi syarat, tetapi harus menyertakan pengembangan baru yang besar dan diselesaikan selama periode hackathon
  • Kirimkan proyek melalui sebelum pukul 23:59 UTC pada tanggal 28 Mei.

Rules

Hackathon ini menggunakan model penilaian dua jalur — juri AI dan juri manusia memberikan skor secara independen berdasarkan data on-chain, kualitas kode, inovasi, dan potensi pasar. Kedua skor tersebut diberi bobot dan digabungkan untuk menentukan peringkat akhir.

Scoring weightsCriteria
InovasiDerajat diferensiasi dalam konteks Piala Dunia — mekanisme, gameplay, atau sudut pandang
Potensi pasarKemampuan untuk menangkap lalu lintas Piala Dunia nyata dan mengubahnya menjadi pengguna dan transaksi X Layer on-chain
PenyelesaianKeluaran aktual terkirim selama hackathon, kemampuan demonstrasi, dan verifikasi on-chain
Video demo (bonus)Opsional, tetapi disarankan — 1 hingga 3 menit

FAQ

Ya — setidaknya sebagian dari proyek Anda harus disebarkan di X Layer untuk memenuhi syarat mengikuti Piala Dunia X Layer Hackathon.
Kami merekomendasikan sumber-sumber berikut ini: ,
Bergabunglah dengan di Telegram - dukungan langsung tersedia selama hackathon berlangsung.
Kirimkan melalui . Batas waktu: 28 Mei, 23:59 UTC.
Video demo bersifat opsional, tetapi dapat meningkatkan skor Anda. Durasi yang disarankan: 1–3 menit.
Juri menilai proyek berdasarkan inovasi dan potensi pasar.
Ya — tetapi pengembangan baru yang besar harus diselesaikan selama hackathon.
1. No Investment Solicitation. The Hackathon is (1) not an offer, recommendation or solicitation of an offer to buy, sell or otherwise deal in any digital asset or securities; and (2) not intended to provide any investment, trading, accounting, legal, tax or other advice or recommendation. The Hackathon is not directed to, and not intended for distribution to or access by, any person in a jurisdiction where such distribution or access would be contrary to applicable laws or regulations. Persons or entities accessing or participating in the Hackathon are required to inform themselves about and observe such restrictions. Digital assets are speculative and highly volatile, may become illiquid at any time, and are high-risk. Persons dealing in digital assets may lose the entire value of their assets.
2. Volatility of Digital Assets. The value of digital assets, including stablecoins, can and does fluctuate significantly. The value of any prize at the time a Participant qualifies may differ materially from the value at the time of distribution. The Organiser makes no representation or warranty as to the value of any prize at any point in time.
3. No Endorsement of Submissions. Selection of a Submission as a winner or finalist does not constitute endorsement, recommendation, or warranty by the Organiser or the Partners of that Submission, the Participant, or any associated product or service.
4. Partners and Third-Party Protocols. Uniswap, Flap, and any other third-party protocols, networks or tools referenced in or required by the Hackathon (including the Uniswap V4 protocol and the Hook framework) are independent third-party software. The Organiser is not responsible for any obligations of such third parties.
5. AI Scoring. The dual-track judging mechanism includes automated AI scoring. AI systems may produce inaccurate, biased or unintended outputs. The Organiser makes no warranty as to the accuracy, reliability or fairness of any AI scoring component, which is one of several inputs to the final ranking determined at the Organiser’s sole discretion.
1. The X Layer Hackathon ("Hackathon") is organised and administered by Xlayer ("Organiser"), Uniswap and Flap (Uniswap and Flap each a "Partner" and together, the "Partners"). Any individual or legal entity that registers for the Hackathon ("Participant") agrees to be bound by these Terms.
2. The Hackathon shall be effective during the period stated on the Hackathon webpage, with submissions closing at 23:59 UTC on 28 May 2026 ("Hackathon Period"). The Organiser reserves the right to extend, shorten, or otherwise vary the Hackathon Period.
3. Eligibility. Participation is open to individuals aged 18 or above (or the age of majority in their jurisdiction, whichever is higher) and to legal entities. The Hackathon is not open to "Restricted Persons" as defined in the X Layer Terms of Service. The Organiser reserves the right to verify eligibility and to require Participants to complete identity verification (KYC) checks before Participants can receive their prize.
4. Submission Requirements. Each submission ("Submission") must:
- (i) be built around the Uniswap V4 Hook mechanism, with new Hook contract logic developed during the Hackathon Period (existing projects may participate but must complete substantive new development of Hook contract logic during the Hackathon Period);
- (ii) have, at minimum, its V4 Pool and Hook contracts deployed on X Layer mainnet or testnet, with verifiable contract addresses provided at submission;
- (iii) be submitted via the official submission form designated by the Organiser, no later than 23:59 UTC on 28 May 2026;
- (iv) be associated with a dedicated X (Twitter) account that tags @XLayerOfficial, @Uniswap and @flapdotsh in the submission post and posts consistently throughout the Hackathon Period; and
- (v) comply with any further technical requirements published on the Hackathon webpage.
5. Judging. Submissions will be evaluated under a dual-track scoring mechanism combining (i) automated AI scoring and (ii) human expert evaluation, in each case applying the criteria published on the Hackathon webpage (Innovation, Potential Market Value, Completion, and an optional Demo Video bonus). Judging is skill-based; no element of the Hackathon turns on chance. The Organiser’ s determination of winners is final.
6. Prizes and Distribution. Prize categories and amounts are as set out on the Hackathon webpage. Digital asset prizes will be distributed to the winner‘ s nominated wallet address after the conclusion of the Hackathon and completion of all applicable verification steps. Non-digital asset based benefits (including PR support, partnership opportunities, social media exposure, and priority access to the X Layer Future Accelerator Program) are provided at the discretion of the Organiser and, where applicable, the Partners, are not transferable, have no cash-equivalent value, and may be subject to separate terms. Eligibility for, and participation in, the X Layer Future Accelerator Program is at the sole discretion of the Organiser and is subject to the separate terms of that programme.
7. Wallets. Prizes will only be paid to self-custodial wallet addresses nominated by the Participant. The Organiser does not hold or otherwise control Participants’ private keys, recovery phrases, or wallet credentials at any time. Participants are solely responsible for the security of their wallets.
8. Sanctions Screening. All participants and nominated prize-recipient wallet addresses will be screened against applicable sanctions lists (including OFAC, EU, UK and UN consolidated lists) at registration and again immediately prior to payout. The Organiser will not make any payout to a wallet address or participant that appears on or is associated with any such list, and reserves the right to withhold or forfeit any prize on this basis without compensation.
9. Intellectual Property. Each Participant retains ownership of the intellectual property in their Submission. By submitting, each Participant grants the Organiser and each Partner a worldwide, non-exclusive, royalty-free, irrevocable licence to use, reproduce, display, and reference the Submission for the purposes of operating, judging, promoting, and reporting on the Hackathon, and warrants that the Submission does not infringe any third-party rights and that the Participant has all necessary rights in the Submission (including in any pre-existing material incorporated into it).
10. Anti-Abuse and Disqualification. The Organiser reserves the right to exclude or disqualify any Participant, Submission or wallet address that it reasonably suspects is engaging in dishonest or abusive conduct, including but not limited to: registering multiple identities or wallet addresses to obtain additional prizes, plagiarism, submission of code the Participant does not own or have rights to, gaming of automated scoring, failure to comply with the social media obligations in Clause (4), money laundering, wash trading, or any other illegal, fraudulent or harmful activity. Excluded Participants and wallet addresses may be banned from participating in any future Organiser hackathons or campaigns.
11. Taxes. All prizes are stated and paid gross of taxes. Participants are solely responsible for any and all taxes, withholdings, fees, costs and expenses (including connection, installation, service, gas and transaction costs) arising in connection with the receipt or use of any prize. Where required by law, the Organiser may report prize payments to relevant tax authorities, and participants agree to provide any information reasonably required to enable such reporting.
12. Governing Terms. Participation is also subject to the X Layer Terms of Service, which are incorporated by reference. In the event of conflict between these Terms, the X Layer Terms of Service and any other Organiser document relating to the Hackathon, these Terms prevail.
13. Modification. The Organiser reserves the right to interpret, modify, suspend, cancel or terminate the Hackathon and/or any of these Terms at any time and for any reason without prior notice. The Organiser has sole discretion in the final interpretation and application of these Terms.
14. Language. If these terms are made available in multiple languages, the English version shall prevail in the event of conflict.
15. Errors and Omissions. The Organiser expressly disclaims any and all responsibility and liability for any technical, pictorial, typographical, editorial or other error or omission in the Hackathon webpage, marketing materials, or these Terms.